2026-05-21 05:41:21
+ Spieler: Mio
+ Spieler: Morpheus
+ Spieler: samuel
+ Arrow Lv20 1.Item Arrow Lv20 1 C'",
"msgRecordType": "Dead"
}
+ Arrow Lv30 1.Item Arrow Lv30 1 C'",
"msgRecordType": "Dead"
}
+ Arrow Lv30 1.Item Arrow Lv30 1 C'",
"msgRecordType": "GuildDead"
}
+ Breast HTB 2 1 0
+ CrossBowArrow Lv20 1.Item CrossBowArrow Lv20 1 C'",
"msgRecordType": "Dead"
}
+ CrossBowArrow Lv20 1.Item CrossBowArrow Lv20 1 C'",
"msgRecordType": "GuildDead"
}
+ Head HTB 2 1 0
+ Jian Lv10 3.Item Weapon Jian Lv10 3 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
+ LArmor Armor 20 1
+ Leg HTB 2 1 0
+ MainHandSword Lv10.Item Weapon MainHandSword Lv10 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
+ MainHandSword Lv20.Item Weapon MainHandSword Lv20 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
+ MainHandSword Lv20.Item Weapon MainHandSword Lv20 C'",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
+ TwoHand Data Lv20.Item Weapon TwoHand Data Lv20 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + BrickKiln.StructureBP BrickKiln C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Ceiling.StructureBP Bronze Ceiling C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze CityWall.StructureBP Bronze CityWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Eave.StructureBP Bronze Eave C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Foundation.StructureBP Bronze Foundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze HalfWall.StructureBP Bronze HalfWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze HighDoorFrame.StructureBP Bronze HighDoorFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Railing 02.StructureBP Bronze Railing 02 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Wall.StructureBP Bronze Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Burner OnCart.StructureBP Burner OnCart C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Cart PlayerUse 003.BP Cart PlayerUse 003 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Cart PlayerUse 003.BP Cart PlayerUse 003 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Chariot Collect.Chariot Collect C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Decoration lantern 3.StructureBP Decoration lantern 3 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Earthen LargePillar.StructureBP Earthen LargePillar C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Lager
🏗 + LargeLocker.StructureBP LargeLocker C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone BattlementGateFrame.StructureBP Stone BattlementGateFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Ceiling.StructureBP Stone Ceiling C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone CityGateFrame.StructureBP Stone CityGateFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone CityWall.StructureBP Stone CityWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Foundation.StructureBP Stone Foundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone LargeFoundation.StructureBP Stone LargeFoundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone LargePillar.StructureBP Stone LargePillar C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Left-Sloping Wall.StructureBP Stone Left-Sloping Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Railing 02.StructureBP Stone Railing 02 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Wall.StructureBP Stone Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Window.StructureBP Stone Window C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone WindowFrame.StructureBP Stone WindowFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + StoneLv2 Wall.StructureBP StoneLv2 Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + SuperForge.StructureBP SuperForge C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Turret Move 03.Turret Move 03 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + WoodDummy cage.Structure WoodDummy cage C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + WoodDummy lv1.Structure WoodDummy lv1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + WoodDummy lv2.Structure WoodDummy lv2 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + WoodDummyA lv1.Structure WoodDummyA lv1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Wooden CityWallPreventClimb.StructureBP Wooden CityWallPreventClimb C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Wooden LargePillar.StructureBP Wooden LargePillar C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Wooden Left-Sloping Wall.StructureBP Wooden Left-Sloping Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Wooden Right-Sloping Wall.StructureBP Wooden Right-Sloping Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
NPCs +20
Datei +41340.3 KB
2026-05-21 05:35:54
− Spieler: Mio
− Spieler: Morpheus
− Spieler: samuel
− Arrow Lv20 1.Item Arrow Lv20 1 C'",
"msgRecordType": "Dead"
}
− Arrow Lv30 1.Item Arrow Lv30 1 C'",
"msgRecordType": "Dead"
}
− Arrow Lv30 1.Item Arrow Lv30 1 C'",
"msgRecordType": "GuildDead"
}
− Breast HTB 2 1 0
− CrossBowArrow Lv20 1.Item CrossBowArrow Lv20 1 C'",
"msgRecordType": "Dead"
}
− CrossBowArrow Lv20 1.Item CrossBowArrow Lv20 1 C'",
"msgRecordType": "GuildDead"
}
− Head HTB 2 1 0
− Jian Lv10 3.Item Weapon Jian Lv10 3 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
− LArmor Armor 20 1
− Leg HTB 2 1 0
− MainHandSword Lv10.Item Weapon MainHandSword Lv10 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
− MainHandSword Lv20.Item Weapon MainHandSword Lv20 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
− MainHandSword Lv20.Item Weapon MainHandSword Lv20 C'",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
− TwoHand Data Lv20.Item Weapon TwoHand Data Lv20 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − BrickKiln.StructureBP BrickKiln C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Ceiling.StructureBP Bronze Ceiling C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze CityWall.StructureBP Bronze CityWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Eave.StructureBP Bronze Eave C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Foundation.StructureBP Bronze Foundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze HalfWall.StructureBP Bronze HalfWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze HighDoorFrame.StructureBP Bronze HighDoorFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Railing 02.StructureBP Bronze Railing 02 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Wall.StructureBP Bronze Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Burner OnCart.StructureBP Burner OnCart C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Cart PlayerUse 003.BP Cart PlayerUse 003 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Cart PlayerUse 003.BP Cart PlayerUse 003 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Chariot Collect.Chariot Collect C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Decoration lantern 3.StructureBP Decoration lantern 3 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Earthen LargePillar.StructureBP Earthen LargePillar C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Lager
🏗 − LargeLocker.StructureBP LargeLocker C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone BattlementGateFrame.StructureBP Stone BattlementGateFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Ceiling.StructureBP Stone Ceiling C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone CityGateFrame.StructureBP Stone CityGateFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone CityWall.StructureBP Stone CityWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Foundation.StructureBP Stone Foundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone LargeFoundation.StructureBP Stone LargeFoundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone LargePillar.StructureBP Stone LargePillar C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Left-Sloping Wall.StructureBP Stone Left-Sloping Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Railing 02.StructureBP Stone Railing 02 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Wall.StructureBP Stone Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Window.StructureBP Stone Window C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone WindowFrame.StructureBP Stone WindowFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − StoneLv2 Wall.StructureBP StoneLv2 Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − SuperForge.StructureBP SuperForge C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Turret Move 03.Turret Move 03 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − WoodDummy cage.Structure WoodDummy cage C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − WoodDummy lv1.Structure WoodDummy lv1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − WoodDummy lv2.Structure WoodDummy lv2 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − WoodDummyA lv1.Structure WoodDummyA lv1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Wooden CityWallPreventClimb.StructureBP Wooden CityWallPreventClimb C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Wooden LargePillar.StructureBP Wooden LargePillar C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Wooden Left-Sloping Wall.StructureBP Wooden Left-Sloping Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Wooden Right-Sloping Wall.StructureBP Wooden Right-Sloping Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
NPCs -20
Datei -41340.3 KB