2026-07-06 06:24:38
Datei +2.5 KB
2026-07-06 06:13:38
Datei +0.1 KB
2026-07-06 05:40:37
Datei -0.2 KB
2026-07-06 04:39:54
Datei +2.6 KB
2026-07-06 04:12:21
Datei -0.1 KB
2026-07-06 02:54:52
Datei -1845.0 KB
2026-07-06 02:21:40
Datei +1845.0 KB
2026-07-05 07:52:29
+ Spieler: Mio
+ Spieler: Morpheus
+ Spieler: samuel
+ Arrow Lv20 1.Item Arrow Lv20 1 C'",
"msgRecordType": "Dead"
}
+ Arrow Lv30 1.Item Arrow Lv30 1 C'",
"msgRecordType": "Dead"
}
+ Arrow Lv30 1.Item Arrow Lv30 1 C'",
"msgRecordType": "GuildDead"
}
+ Breast HTB 2 1 0
+ CrossBowArrow Lv20 1.Item CrossBowArrow Lv20 1 C'",
"msgRecordType": "Dead"
}
+ CrossBowArrow Lv60 1.Item CrossBowArrow Lv60 1 C'",
"msgRecordType": "Dead"
}
+ Head HTB 2 1 0
+ Jian Lv10 3.Item Weapon Jian Lv10 3 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
+ LArmor Armor 20 1
+ Leg HTB 2 1 0
+ MainHandSword Lv10.Item Weapon MainHandSword Lv10 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
+ MainHandSword Lv20.Item Weapon MainHandSword Lv20 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
+ TwoHand Data Lv20.Item Weapon TwoHand Data Lv20 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + BrickKiln.StructureBP BrickKiln C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Ceiling.StructureBP Bronze Ceiling C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze CityWall.StructureBP Bronze CityWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Eave.StructureBP Bronze Eave C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Foundation.StructureBP Bronze Foundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze HalfWall.StructureBP Bronze HalfWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze HighDoorFrame.StructureBP Bronze HighDoorFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Railing 02.StructureBP Bronze Railing 02 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Wall.StructureBP Bronze Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Burner OnCart.StructureBP Burner OnCart C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + CarpenterBench.StructureBP CarpenterBench C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Cart PlayerUse 003.BP Cart PlayerUse 003 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Cart PlayerUse 003.BP Cart PlayerUse 003 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Chariot Collect.Chariot Collect C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Decoration lantern 3.StructureBP Decoration lantern 3 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Earthen LargePillar.StructureBP Earthen LargePillar C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Farm Animal Base Small Fox.StructureBP Farm Animal Base Small Fox C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Farm Animal Base Small Fox.StructureBP Farm Animal Base Small Fox C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Farm Animal Base Small Fox.StructureBP Farm Animal Base Small Fox C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Farm Animal Base Small Rabbit.StructureBP Farm Animal Base Small Rabbit C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Farm Animal Base Small Rabbit.StructureBP Farm Animal Base Small Rabbit C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Lager
🏗 + Stable 1.BP Structure Stable 1 C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Stable 1.BP Structure Stable 1 C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stable 1.BP Structure Stable 1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone BattlementGateFrame.StructureBP Stone BattlementGateFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Ceiling.StructureBP Stone Ceiling C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone CityGateFrame.StructureBP Stone CityGateFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone CityWall.StructureBP Stone CityWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Foundation.StructureBP Stone Foundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone LargeFoundation.StructureBP Stone LargeFoundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone LargePillar.StructureBP Stone LargePillar C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Left-Sloping Wall.StructureBP Stone Left-Sloping Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Railing 02.StructureBP Stone Railing 02 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Wall.StructureBP Stone Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Window.StructureBP Stone Window C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone WindowFrame.StructureBP Stone WindowFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + StructureAltar Base lv1.BP StructureAltar Base lv1 C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + StructureAltar Base lv1.BP StructureAltar Base lv1 C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + SuperForge.StructureBP SuperForge C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Turret Move 03.Turret Move 03 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + WoodDummy cage.Structure WoodDummy cage C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + WoodDummy lv1.Structure WoodDummy lv1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + WoodDummy lv2.Structure WoodDummy lv2 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + WoodDummyA lv1.Structure WoodDummyA lv1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Wooden CityWallPreventClimb.StructureBP Wooden CityWallPreventClimb C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Wooden LargePillar.StructureBP Wooden LargePillar C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Wooden Left-Sloping Wall.StructureBP Wooden Left-Sloping Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Wooden Railing.StructureBP Wooden Railing C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Wooden Railing.StructureBP Wooden Railing C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Wooden Railing.StructureBP Wooden Railing C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
NPCs +19
Datei +17202.2 KB
2026-07-05 07:47:00
− Spieler: Mio
− Spieler: Morpheus
− Spieler: samuel
− Arrow Lv20 1.Item Arrow Lv20 1 C'",
"msgRecordType": "Dead"
}
− Arrow Lv30 1.Item Arrow Lv30 1 C'",
"msgRecordType": "Dead"
}
− Arrow Lv30 1.Item Arrow Lv30 1 C'",
"msgRecordType": "GuildDead"
}
− Breast HTB 2 1 0
− CrossBowArrow Lv20 1.Item CrossBowArrow Lv20 1 C'",
"msgRecordType": "Dead"
}
− CrossBowArrow Lv60 1.Item CrossBowArrow Lv60 1 C'",
"msgRecordType": "Dead"
}
− Head HTB 2 1 0
− Jian Lv10 3.Item Weapon Jian Lv10 3 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
− LArmor Armor 20 1
− Leg HTB 2 1 0
− MainHandSword Lv10.Item Weapon MainHandSword Lv10 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
− MainHandSword Lv20.Item Weapon MainHandSword Lv20 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
− TwoHand Data Lv20.Item Weapon TwoHand Data Lv20 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − BrickKiln.StructureBP BrickKiln C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Ceiling.StructureBP Bronze Ceiling C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze CityWall.StructureBP Bronze CityWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Eave.StructureBP Bronze Eave C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Foundation.StructureBP Bronze Foundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze HalfWall.StructureBP Bronze HalfWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze HighDoorFrame.StructureBP Bronze HighDoorFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Railing 02.StructureBP Bronze Railing 02 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Wall.StructureBP Bronze Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Burner OnCart.StructureBP Burner OnCart C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − CarpenterBench.StructureBP CarpenterBench C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Cart PlayerUse 003.BP Cart PlayerUse 003 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Cart PlayerUse 003.BP Cart PlayerUse 003 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Chariot Collect.Chariot Collect C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Decoration lantern 3.StructureBP Decoration lantern 3 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Earthen LargePillar.StructureBP Earthen LargePillar C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Farm Animal Base Small Fox.StructureBP Farm Animal Base Small Fox C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Farm Animal Base Small Fox.StructureBP Farm Animal Base Small Fox C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Farm Animal Base Small Fox.StructureBP Farm Animal Base Small Fox C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Farm Animal Base Small Rabbit.StructureBP Farm Animal Base Small Rabbit C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Farm Animal Base Small Rabbit.StructureBP Farm Animal Base Small Rabbit C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Lager
🏗 − Stable 1.BP Structure Stable 1 C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Stable 1.BP Structure Stable 1 C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stable 1.BP Structure Stable 1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone BattlementGateFrame.StructureBP Stone BattlementGateFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Ceiling.StructureBP Stone Ceiling C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone CityGateFrame.StructureBP Stone CityGateFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone CityWall.StructureBP Stone CityWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Foundation.StructureBP Stone Foundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone LargeFoundation.StructureBP Stone LargeFoundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone LargePillar.StructureBP Stone LargePillar C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Left-Sloping Wall.StructureBP Stone Left-Sloping Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Railing 02.StructureBP Stone Railing 02 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Wall.StructureBP Stone Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Window.StructureBP Stone Window C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone WindowFrame.StructureBP Stone WindowFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − StructureAltar Base lv1.BP StructureAltar Base lv1 C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − StructureAltar Base lv1.BP StructureAltar Base lv1 C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − SuperForge.StructureBP SuperForge C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Turret Move 03.Turret Move 03 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − WoodDummy cage.Structure WoodDummy cage C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − WoodDummy lv1.Structure WoodDummy lv1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − WoodDummy lv2.Structure WoodDummy lv2 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − WoodDummyA lv1.Structure WoodDummyA lv1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Wooden CityWallPreventClimb.StructureBP Wooden CityWallPreventClimb C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Wooden LargePillar.StructureBP Wooden LargePillar C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Wooden Left-Sloping Wall.StructureBP Wooden Left-Sloping Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Wooden Railing.StructureBP Wooden Railing C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Wooden Railing.StructureBP Wooden Railing C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Wooden Railing.StructureBP Wooden Railing C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
NPCs -19
Datei -17202.2 KB
2026-07-05 06:13:35
Datei +2.4 KB
2026-07-05 05:57:04
Datei -0.1 KB
2026-07-05 05:29:30
Datei +0.2 KB
2026-07-05 04:28:57
Datei +2.4 KB
2026-07-05 03:55:51
Datei -0.0 KB
2026-07-05 02:38:35
Datei -1845.0 KB
2026-07-05 02:10:55
Datei +1845.0 KB
2026-07-04 05:13:25
Datei +2.7 KB
2026-07-04 04:56:53
Datei +2.2 KB
2026-07-04 04:29:13
Datei +2.6 KB
2026-07-04 02:38:43
Datei -1845.0 KB
2026-07-04 02:11:03
Datei +1845.0 KB
2026-07-03 09:09:24
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+ Item Drug HorseFood Life 1
+ Item Drug HorseFood Life 2
🏗 + Farm Animal Base Small Fox.StructureBP Farm Animal Base Small Fox C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Farm Animal Base Small Fox.StructureBP Farm Animal Base Small Fox C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Farm Animal Base Small Rabbit.StructureBP Farm Animal Base Small Rabbit C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Farm Animal Base Small Rabbit.StructureBP Farm Animal Base Small Rabbit C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + StructureAltar Base lv1.BP StructureAltar Base lv1 C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + StructureAltar Base lv1.BP StructureAltar Base lv1 C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Wooden Railing.StructureBP Wooden Railing C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone HalfStair.StructureBP Stone HalfStair C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
NPCs +3
Datei +381.0 KB
2026-06-30 10:35:26
+ Spieler: Mio
+ Spieler: Morpheus
+ Spieler: samuel
+ Arrow Lv20 1.Item Arrow Lv20 1 C'",
"msgRecordType": "Dead"
}
+ Arrow Lv30 1.Item Arrow Lv30 1 C'",
"msgRecordType": "Dead"
}
+ Arrow Lv30 1.Item Arrow Lv30 1 C'",
"msgRecordType": "GuildDead"
}
+ Breast HTB 2 1 0
+ CrossBowArrow Lv20 1.Item CrossBowArrow Lv20 1 C'",
"msgRecordType": "Dead"
}
+ CrossBowArrow Lv60 1.Item CrossBowArrow Lv60 1 C'",
"msgRecordType": "Dead"
}
+ Head HTB 2 1 0
+ Jian Lv10 3.Item Weapon Jian Lv10 3 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
+ LArmor Armor 20 1
+ Leg HTB 2 1 0
+ MainHandSword Lv10.Item Weapon MainHandSword Lv10 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
+ MainHandSword Lv20.Item Weapon MainHandSword Lv20 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
+ TwoHand Data Lv20.Item Weapon TwoHand Data Lv20 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + BrickKiln.StructureBP BrickKiln C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Ceiling.StructureBP Bronze Ceiling C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze CityWall.StructureBP Bronze CityWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Eave.StructureBP Bronze Eave C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Foundation.StructureBP Bronze Foundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze HalfWall.StructureBP Bronze HalfWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze HighDoorFrame.StructureBP Bronze HighDoorFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Railing 02.StructureBP Bronze Railing 02 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Wall.StructureBP Bronze Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Burner OnCart.StructureBP Burner OnCart C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + CarpenterBench.StructureBP CarpenterBench C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Cart PlayerUse 003.BP Cart PlayerUse 003 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Cart PlayerUse 003.BP Cart PlayerUse 003 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Chariot Collect.Chariot Collect C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Decoration lantern 3.StructureBP Decoration lantern 3 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Earthen LargePillar.StructureBP Earthen LargePillar C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Farm Animal Base Small Fox.StructureBP Farm Animal Base Small Fox C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Lager
🏗 + Stable 1.BP Structure Stable 1 C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Stable 1.BP Structure Stable 1 C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stable 1.BP Structure Stable 1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone BattlementGateFrame.StructureBP Stone BattlementGateFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Ceiling.StructureBP Stone Ceiling C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone CityGateFrame.StructureBP Stone CityGateFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone CityWall.StructureBP Stone CityWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Foundation.StructureBP Stone Foundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone HalfStair.StructureBP Stone HalfStair C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Stone LargeFoundation.StructureBP Stone LargeFoundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone LargePillar.StructureBP Stone LargePillar C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Left-Sloping Wall.StructureBP Stone Left-Sloping Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Railing 02.StructureBP Stone Railing 02 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Wall.StructureBP Stone Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Window.StructureBP Stone Window C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone WindowFrame.StructureBP Stone WindowFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + SuperForge.StructureBP SuperForge C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Turret Move 03.Turret Move 03 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + WoodDummy cage.Structure WoodDummy cage C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + WoodDummy lv1.Structure WoodDummy lv1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + WoodDummy lv2.Structure WoodDummy lv2 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + WoodDummyA lv1.Structure WoodDummyA lv1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Wooden CityWallPreventClimb.StructureBP Wooden CityWallPreventClimb C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Wooden LargePillar.StructureBP Wooden LargePillar C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Wooden Left-Sloping Wall.StructureBP Wooden Left-Sloping Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Wooden Railing.StructureBP Wooden Railing C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Wooden Railing.StructureBP Wooden Railing C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
NPCs +19
Datei +10242.0 KB
2026-06-30 10:29:53
− Spieler: Mio
− Spieler: Morpheus
− Spieler: samuel
− Arrow Lv20 1.Item Arrow Lv20 1 C'",
"msgRecordType": "Dead"
}
− Arrow Lv30 1.Item Arrow Lv30 1 C'",
"msgRecordType": "Dead"
}
− Arrow Lv30 1.Item Arrow Lv30 1 C'",
"msgRecordType": "GuildDead"
}
− Breast HTB 2 1 0
− CrossBowArrow Lv20 1.Item CrossBowArrow Lv20 1 C'",
"msgRecordType": "Dead"
}
− CrossBowArrow Lv60 1.Item CrossBowArrow Lv60 1 C'",
"msgRecordType": "Dead"
}
− Head HTB 2 1 0
− Jian Lv10 3.Item Weapon Jian Lv10 3 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
− LArmor Armor 20 1
− Leg HTB 2 1 0
− MainHandSword Lv10.Item Weapon MainHandSword Lv10 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
− MainHandSword Lv20.Item Weapon MainHandSword Lv20 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
− TwoHand Data Lv20.Item Weapon TwoHand Data Lv20 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − BrickKiln.StructureBP BrickKiln C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Ceiling.StructureBP Bronze Ceiling C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze CityWall.StructureBP Bronze CityWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Eave.StructureBP Bronze Eave C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Foundation.StructureBP Bronze Foundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze HalfWall.StructureBP Bronze HalfWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze HighDoorFrame.StructureBP Bronze HighDoorFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Railing 02.StructureBP Bronze Railing 02 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Wall.StructureBP Bronze Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Burner OnCart.StructureBP Burner OnCart C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − CarpenterBench.StructureBP CarpenterBench C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Cart PlayerUse 003.BP Cart PlayerUse 003 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Cart PlayerUse 003.BP Cart PlayerUse 003 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Chariot Collect.Chariot Collect C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Decoration lantern 3.StructureBP Decoration lantern 3 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Earthen LargePillar.StructureBP Earthen LargePillar C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Farm Animal Base Small Fox.StructureBP Farm Animal Base Small Fox C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Lager
🏗 − Stable 1.BP Structure Stable 1 C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Stable 1.BP Structure Stable 1 C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stable 1.BP Structure Stable 1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone BattlementGateFrame.StructureBP Stone BattlementGateFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Ceiling.StructureBP Stone Ceiling C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone CityGateFrame.StructureBP Stone CityGateFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone CityWall.StructureBP Stone CityWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Foundation.StructureBP Stone Foundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone HalfStair.StructureBP Stone HalfStair C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Stone LargeFoundation.StructureBP Stone LargeFoundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone LargePillar.StructureBP Stone LargePillar C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Left-Sloping Wall.StructureBP Stone Left-Sloping Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Railing 02.StructureBP Stone Railing 02 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Wall.StructureBP Stone Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Window.StructureBP Stone Window C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone WindowFrame.StructureBP Stone WindowFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − SuperForge.StructureBP SuperForge C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Turret Move 03.Turret Move 03 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − WoodDummy cage.Structure WoodDummy cage C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − WoodDummy lv1.Structure WoodDummy lv1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − WoodDummy lv2.Structure WoodDummy lv2 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − WoodDummyA lv1.Structure WoodDummyA lv1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Wooden CityWallPreventClimb.StructureBP Wooden CityWallPreventClimb C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Wooden LargePillar.StructureBP Wooden LargePillar C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Wooden Left-Sloping Wall.StructureBP Wooden Left-Sloping Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Wooden Railing.StructureBP Wooden Railing C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Wooden Railing.StructureBP Wooden Railing C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
NPCs -19
Datei -10242.0 KB
2026-06-30 07:16:50
Datei +5.7 KB
2026-06-30 03:52:53
Datei -0.1 KB
2026-06-30 03:25:17
Datei +2.4 KB
2026-06-30 02:52:09
Datei -1845.0 KB
2026-06-30 02:24:31
Datei +1845.3 KB
2026-06-30 02:07:59
Datei +2.3 KB
2026-06-29 07:16:56
Datei +2.8 KB
2026-06-29 04:36:40
Datei -8.3 KB
2026-06-29 03:19:21
Datei +4.9 KB
2026-06-29 02:51:44
Datei -1845.0 KB
2026-06-29 02:35:07
Datei +2.3 KB
2026-06-29 02:18:31
Datei +1844.7 KB
2026-06-29 01:00:56
Datei -4.7 KB
2026-06-28 08:13:11
Datei -13.5 KB
2026-06-28 08:02:12
Datei -10.8 KB
2026-06-28 07:12:43
Datei +5.7 KB
2026-06-28 04:05:16
Datei +2.7 KB
2026-06-28 03:37:42
Datei +2.5 KB
2026-06-28 03:21:08
Datei +2.3 KB
2026-06-28 02:53:31
Datei +1.4 KB
2026-06-28 02:36:56
Datei -1843.8 KB
2026-06-28 02:03:42
Datei +1847.4 KB
2026-06-28 00:51:41
+ Spieler: Mio
+ Spieler: Morpheus
+ Spieler: samuel
+ Arrow Lv20 1.Item Arrow Lv20 1 C'",
"msgRecordType": "Dead"
}
+ Arrow Lv30 1.Item Arrow Lv30 1 C'",
"msgRecordType": "Dead"
}
+ Arrow Lv30 1.Item Arrow Lv30 1 C'",
"msgRecordType": "GuildDead"
}
+ Breast HTB 2 1 0
+ CrossBowArrow Lv20 1.Item CrossBowArrow Lv20 1 C'",
"msgRecordType": "Dead"
}
+ CrossBowArrow Lv60 1.Item CrossBowArrow Lv60 1 C'",
"msgRecordType": "Dead"
}
+ Head HTB 2 1 0
+ Jian Lv10 3.Item Weapon Jian Lv10 3 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
+ LArmor Armor 20 1
+ Leg HTB 2 1 0
+ MainHandSword Lv10.Item Weapon MainHandSword Lv10 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
+ MainHandSword Lv20.Item Weapon MainHandSword Lv20 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
+ TwoHand Data Lv20.Item Weapon TwoHand Data Lv20 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + BrickKiln.StructureBP BrickKiln C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Ceiling.StructureBP Bronze Ceiling C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze CityWall.StructureBP Bronze CityWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Eave.StructureBP Bronze Eave C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Foundation.StructureBP Bronze Foundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze HalfWall.StructureBP Bronze HalfWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze HighDoorFrame.StructureBP Bronze HighDoorFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Railing 02.StructureBP Bronze Railing 02 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Wall.StructureBP Bronze Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Burner OnCart.StructureBP Burner OnCart C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + CarpenterBench.StructureBP CarpenterBench C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Cart PlayerUse 003.BP Cart PlayerUse 003 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Cart PlayerUse 003.BP Cart PlayerUse 003 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Chariot Collect.Chariot Collect C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Decoration lantern 3.StructureBP Decoration lantern 3 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Earthen LargePillar.StructureBP Earthen LargePillar C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Farm Animal Base Small Fox.StructureBP Farm Animal Base Small Fox C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Lager
🏗 + Stable 1.BP Structure Stable 1 C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Stable 1.BP Structure Stable 1 C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stable 1.BP Structure Stable 1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone BattlementGateFrame.StructureBP Stone BattlementGateFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Ceiling.StructureBP Stone Ceiling C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone CityGateFrame.StructureBP Stone CityGateFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone CityWall.StructureBP Stone CityWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Foundation.StructureBP Stone Foundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone HalfStair.StructureBP Stone HalfStair C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Stone LargeFoundation.StructureBP Stone LargeFoundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone LargePillar.StructureBP Stone LargePillar C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Left-Sloping Wall.StructureBP Stone Left-Sloping Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Railing 02.StructureBP Stone Railing 02 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Wall.StructureBP Stone Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Window.StructureBP Stone Window C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone WindowFrame.StructureBP Stone WindowFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + SuperForge.StructureBP SuperForge C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Turret Move 03.Turret Move 03 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + WoodDummy cage.Structure WoodDummy cage C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + WoodDummy lv1.Structure WoodDummy lv1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + WoodDummy lv2.Structure WoodDummy lv2 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + WoodDummyA lv1.Structure WoodDummyA lv1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Wooden CityWallPreventClimb.StructureBP Wooden CityWallPreventClimb C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Wooden LargePillar.StructureBP Wooden LargePillar C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Wooden Left-Sloping Wall.StructureBP Wooden Left-Sloping Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Wooden Railing.StructureBP Wooden Railing C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Wooden Railing.StructureBP Wooden Railing C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
NPCs +19
Datei +13696.7 KB
2026-06-28 00:46:08
− Spieler: Mio
− Spieler: Morpheus
− Spieler: samuel
− Arrow Lv20 1.Item Arrow Lv20 1 C'",
"msgRecordType": "Dead"
}
− Arrow Lv30 1.Item Arrow Lv30 1 C'",
"msgRecordType": "Dead"
}
− Arrow Lv30 1.Item Arrow Lv30 1 C'",
"msgRecordType": "GuildDead"
}
− Breast HTB 2 1 0
− CrossBowArrow Lv20 1.Item CrossBowArrow Lv20 1 C'",
"msgRecordType": "Dead"
}
− CrossBowArrow Lv60 1.Item CrossBowArrow Lv60 1 C'",
"msgRecordType": "Dead"
}
− Head HTB 2 1 0
− Jian Lv10 3.Item Weapon Jian Lv10 3 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
− LArmor Armor 20 1
− Leg HTB 2 1 0
− MainHandSword Lv10.Item Weapon MainHandSword Lv10 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
− MainHandSword Lv20.Item Weapon MainHandSword Lv20 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
− TwoHand Data Lv20.Item Weapon TwoHand Data Lv20 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − BrickKiln.StructureBP BrickKiln C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Ceiling.StructureBP Bronze Ceiling C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze CityWall.StructureBP Bronze CityWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Eave.StructureBP Bronze Eave C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Foundation.StructureBP Bronze Foundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze HalfWall.StructureBP Bronze HalfWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze HighDoorFrame.StructureBP Bronze HighDoorFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Railing 02.StructureBP Bronze Railing 02 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Wall.StructureBP Bronze Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Burner OnCart.StructureBP Burner OnCart C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − CarpenterBench.StructureBP CarpenterBench C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Cart PlayerUse 003.BP Cart PlayerUse 003 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Cart PlayerUse 003.BP Cart PlayerUse 003 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Chariot Collect.Chariot Collect C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Decoration lantern 3.StructureBP Decoration lantern 3 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Earthen LargePillar.StructureBP Earthen LargePillar C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Farm Animal Base Small Fox.StructureBP Farm Animal Base Small Fox C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Lager
🏗 − Stable 1.BP Structure Stable 1 C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Stable 1.BP Structure Stable 1 C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stable 1.BP Structure Stable 1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone BattlementGateFrame.StructureBP Stone BattlementGateFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Ceiling.StructureBP Stone Ceiling C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone CityGateFrame.StructureBP Stone CityGateFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone CityWall.StructureBP Stone CityWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Foundation.StructureBP Stone Foundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone HalfStair.StructureBP Stone HalfStair C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Stone LargeFoundation.StructureBP Stone LargeFoundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone LargePillar.StructureBP Stone LargePillar C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Left-Sloping Wall.StructureBP Stone Left-Sloping Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Railing 02.StructureBP Stone Railing 02 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Wall.StructureBP Stone Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Window.StructureBP Stone Window C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone WindowFrame.StructureBP Stone WindowFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − SuperForge.StructureBP SuperForge C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Turret Move 03.Turret Move 03 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − WoodDummy cage.Structure WoodDummy cage C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − WoodDummy lv1.Structure WoodDummy lv1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − WoodDummy lv2.Structure WoodDummy lv2 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − WoodDummyA lv1.Structure WoodDummyA lv1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Wooden CityWallPreventClimb.StructureBP Wooden CityWallPreventClimb C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Wooden LargePillar.StructureBP Wooden LargePillar C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Wooden Left-Sloping Wall.StructureBP Wooden Left-Sloping Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Wooden Railing.StructureBP Wooden Railing C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Wooden Railing.StructureBP Wooden Railing C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
NPCs -19
Datei -13696.7 KB
2026-06-27 07:19:01
Datei +2.8 KB
2026-06-27 05:01:17
Datei -7.6 KB
2026-06-27 02:48:48
Datei -1845.0 KB
2026-06-27 02:32:16
Datei +7.6 KB
2026-06-27 02:15:39
NPCs -3
Datei +1614.6 KB
2026-06-26 04:35:55
Datei +1.2 KB
2026-06-26 04:24:52
Datei +1.2 KB
2026-06-26 04:13:53
Datei +1.3 KB
2026-06-26 03:57:23
Datei +1.2 KB
2026-06-26 02:40:16
Datei -1845.0 KB
2026-06-26 02:12:35
Datei +1845.0 KB
2026-06-25 18:35:20
+ Spieler: Mio
+ Spieler: Morpheus
+ Spieler: samuel
+ Arrow Lv20 1.Item Arrow Lv20 1 C'",
"msgRecordType": "Dead"
}
+ Arrow Lv30 1.Item Arrow Lv30 1 C'",
"msgRecordType": "Dead"
}
+ Arrow Lv30 1.Item Arrow Lv30 1 C'",
"msgRecordType": "GuildDead"
}
+ Breast HTB 2 1 0
+ CrossBowArrow Lv20 1.Item CrossBowArrow Lv20 1 C'",
"msgRecordType": "Dead"
}
+ CrossBowArrow Lv60 1.Item CrossBowArrow Lv60 1 C'",
"msgRecordType": "Dead"
}
+ Head HTB 2 1 0
+ Jian Lv10 3.Item Weapon Jian Lv10 3 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
+ LArmor Armor 20 1
+ Leg HTB 2 1 0
+ MainHandSword Lv10.Item Weapon MainHandSword Lv10 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
+ MainHandSword Lv20.Item Weapon MainHandSword Lv20 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
+ TwoHand Data Lv20.Item Weapon TwoHand Data Lv20 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + BrickKiln.StructureBP BrickKiln C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Ceiling.StructureBP Bronze Ceiling C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze CityWall.StructureBP Bronze CityWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Eave.StructureBP Bronze Eave C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Foundation.StructureBP Bronze Foundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze HalfWall.StructureBP Bronze HalfWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze HighDoorFrame.StructureBP Bronze HighDoorFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Railing 02.StructureBP Bronze Railing 02 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Wall.StructureBP Bronze Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Burner OnCart.StructureBP Burner OnCart C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + CarpenterBench.StructureBP CarpenterBench C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Cart PlayerUse 003.BP Cart PlayerUse 003 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Cart PlayerUse 003.BP Cart PlayerUse 003 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Chariot Collect.Chariot Collect C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Decoration lantern 3.StructureBP Decoration lantern 3 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Earthen LargePillar.StructureBP Earthen LargePillar C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Farm Animal Base Small Fox.StructureBP Farm Animal Base Small Fox C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Lager
🏗 + Stable 1.BP Structure Stable 1 C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Stable 1.BP Structure Stable 1 C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stable 1.BP Structure Stable 1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone BattlementGateFrame.StructureBP Stone BattlementGateFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Ceiling.StructureBP Stone Ceiling C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone CityGateFrame.StructureBP Stone CityGateFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone CityWall.StructureBP Stone CityWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Foundation.StructureBP Stone Foundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone HalfStair.StructureBP Stone HalfStair C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Stone LargeFoundation.StructureBP Stone LargeFoundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone LargePillar.StructureBP Stone LargePillar C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Left-Sloping Wall.StructureBP Stone Left-Sloping Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Railing 02.StructureBP Stone Railing 02 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Wall.StructureBP Stone Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Window.StructureBP Stone Window C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone WindowFrame.StructureBP Stone WindowFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + SuperForge.StructureBP SuperForge C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Turret Move 03.Turret Move 03 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + WoodDummy cage.Structure WoodDummy cage C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + WoodDummy lv1.Structure WoodDummy lv1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + WoodDummy lv2.Structure WoodDummy lv2 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + WoodDummyA lv1.Structure WoodDummyA lv1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Wooden CityWallPreventClimb.StructureBP Wooden CityWallPreventClimb C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Wooden LargePillar.StructureBP Wooden LargePillar C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Wooden Left-Sloping Wall.StructureBP Wooden Left-Sloping Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Wooden Railing.StructureBP Wooden Railing C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Wooden Railing.StructureBP Wooden Railing C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
NPCs +19
Datei +12927.3 KB
2026-06-25 18:29:49
− Spieler: Mio
− Spieler: Morpheus
− Spieler: samuel
− Arrow Lv20 1.Item Arrow Lv20 1 C'",
"msgRecordType": "Dead"
}
− Arrow Lv30 1.Item Arrow Lv30 1 C'",
"msgRecordType": "Dead"
}
− Arrow Lv30 1.Item Arrow Lv30 1 C'",
"msgRecordType": "GuildDead"
}
− Breast HTB 2 1 0
− CrossBowArrow Lv20 1.Item CrossBowArrow Lv20 1 C'",
"msgRecordType": "Dead"
}
− CrossBowArrow Lv60 1.Item CrossBowArrow Lv60 1 C'",
"msgRecordType": "Dead"
}
− Head HTB 2 1 0
− Jian Lv10 3.Item Weapon Jian Lv10 3 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
− LArmor Armor 20 1
− Leg HTB 2 1 0
− MainHandSword Lv10.Item Weapon MainHandSword Lv10 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
− MainHandSword Lv20.Item Weapon MainHandSword Lv20 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
− TwoHand Data Lv20.Item Weapon TwoHand Data Lv20 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − BrickKiln.StructureBP BrickKiln C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Ceiling.StructureBP Bronze Ceiling C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze CityWall.StructureBP Bronze CityWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Eave.StructureBP Bronze Eave C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Foundation.StructureBP Bronze Foundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze HalfWall.StructureBP Bronze HalfWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze HighDoorFrame.StructureBP Bronze HighDoorFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Railing 02.StructureBP Bronze Railing 02 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Wall.StructureBP Bronze Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Burner OnCart.StructureBP Burner OnCart C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − CarpenterBench.StructureBP CarpenterBench C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Cart PlayerUse 003.BP Cart PlayerUse 003 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Cart PlayerUse 003.BP Cart PlayerUse 003 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Chariot Collect.Chariot Collect C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Decoration lantern 3.StructureBP Decoration lantern 3 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Earthen LargePillar.StructureBP Earthen LargePillar C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Farm Animal Base Small Fox.StructureBP Farm Animal Base Small Fox C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Lager
🏗 − Stable 1.BP Structure Stable 1 C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Stable 1.BP Structure Stable 1 C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stable 1.BP Structure Stable 1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone BattlementGateFrame.StructureBP Stone BattlementGateFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Ceiling.StructureBP Stone Ceiling C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone CityGateFrame.StructureBP Stone CityGateFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone CityWall.StructureBP Stone CityWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Foundation.StructureBP Stone Foundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone HalfStair.StructureBP Stone HalfStair C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Stone LargeFoundation.StructureBP Stone LargeFoundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone LargePillar.StructureBP Stone LargePillar C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Left-Sloping Wall.StructureBP Stone Left-Sloping Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Railing 02.StructureBP Stone Railing 02 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Wall.StructureBP Stone Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Window.StructureBP Stone Window C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone WindowFrame.StructureBP Stone WindowFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − SuperForge.StructureBP SuperForge C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Turret Move 03.Turret Move 03 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − WoodDummy cage.Structure WoodDummy cage C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − WoodDummy lv1.Structure WoodDummy lv1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − WoodDummy lv2.Structure WoodDummy lv2 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − WoodDummyA lv1.Structure WoodDummyA lv1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Wooden CityWallPreventClimb.StructureBP Wooden CityWallPreventClimb C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Wooden LargePillar.StructureBP Wooden LargePillar C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Wooden Left-Sloping Wall.StructureBP Wooden Left-Sloping Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Wooden Railing.StructureBP Wooden Railing C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Wooden Railing.StructureBP Wooden Railing C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
NPCs -19
Datei -12927.3 KB
2026-06-25 11:58:47
+ Spieler: Mio
+ Spieler: Morpheus
+ Spieler: samuel
+ Arrow Lv20 1.Item Arrow Lv20 1 C'",
"msgRecordType": "Dead"
}
+ Arrow Lv30 1.Item Arrow Lv30 1 C'",
"msgRecordType": "Dead"
}
+ Arrow Lv30 1.Item Arrow Lv30 1 C'",
"msgRecordType": "GuildDead"
}
+ Breast HTB 2 1 0
+ CrossBowArrow Lv20 1.Item CrossBowArrow Lv20 1 C'",
"msgRecordType": "Dead"
}
+ CrossBowArrow Lv60 1.Item CrossBowArrow Lv60 1 C'",
"msgRecordType": "Dead"
}
+ Head HTB 2 1 0
+ Jian Lv10 3.Item Weapon Jian Lv10 3 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
+ LArmor Armor 20 1
+ Leg HTB 2 1 0
+ MainHandSword Lv10.Item Weapon MainHandSword Lv10 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
+ MainHandSword Lv20.Item Weapon MainHandSword Lv20 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
+ TwoHand Data Lv20.Item Weapon TwoHand Data Lv20 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + BrickKiln.StructureBP BrickKiln C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Ceiling.StructureBP Bronze Ceiling C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze CityWall.StructureBP Bronze CityWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Eave.StructureBP Bronze Eave C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Foundation.StructureBP Bronze Foundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze HalfWall.StructureBP Bronze HalfWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze HighDoorFrame.StructureBP Bronze HighDoorFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Railing 02.StructureBP Bronze Railing 02 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Bronze Wall.StructureBP Bronze Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Burner OnCart.StructureBP Burner OnCart C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + CarpenterBench.StructureBP CarpenterBench C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Cart PlayerUse 003.BP Cart PlayerUse 003 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Cart PlayerUse 003.BP Cart PlayerUse 003 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Chariot Collect.Chariot Collect C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Decoration lantern 3.StructureBP Decoration lantern 3 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Earthen LargePillar.StructureBP Earthen LargePillar C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Farm Animal Base Small Fox.StructureBP Farm Animal Base Small Fox C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Lager
🏗 + Stable 1.BP Structure Stable 1 C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Stable 1.BP Structure Stable 1 C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stable 1.BP Structure Stable 1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone BattlementGateFrame.StructureBP Stone BattlementGateFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Ceiling.StructureBP Stone Ceiling C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone CityGateFrame.StructureBP Stone CityGateFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone CityWall.StructureBP Stone CityWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Foundation.StructureBP Stone Foundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone HalfStair.StructureBP Stone HalfStair C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Stone LargeFoundation.StructureBP Stone LargeFoundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone LargePillar.StructureBP Stone LargePillar C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Left-Sloping Wall.StructureBP Stone Left-Sloping Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Railing 02.StructureBP Stone Railing 02 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Wall.StructureBP Stone Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone Window.StructureBP Stone Window C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Stone WindowFrame.StructureBP Stone WindowFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + SuperForge.StructureBP SuperForge C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Turret Move 03.Turret Move 03 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + WoodDummy cage.Structure WoodDummy cage C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + WoodDummy lv1.Structure WoodDummy lv1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + WoodDummy lv2.Structure WoodDummy lv2 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + WoodDummyA lv1.Structure WoodDummyA lv1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Wooden CityWallPreventClimb.StructureBP Wooden CityWallPreventClimb C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Wooden LargePillar.StructureBP Wooden LargePillar C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Wooden Left-Sloping Wall.StructureBP Wooden Left-Sloping Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 + Wooden Railing.StructureBP Wooden Railing C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 + Wooden Railing.StructureBP Wooden Railing C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
NPCs +19
Datei +15807.3 KB
2026-06-25 11:53:18
− Spieler: Mio
− Spieler: Morpheus
− Spieler: samuel
− Arrow Lv20 1.Item Arrow Lv20 1 C'",
"msgRecordType": "Dead"
}
− Arrow Lv30 1.Item Arrow Lv30 1 C'",
"msgRecordType": "Dead"
}
− Arrow Lv30 1.Item Arrow Lv30 1 C'",
"msgRecordType": "GuildDead"
}
− Breast HTB 2 1 0
− CrossBowArrow Lv20 1.Item CrossBowArrow Lv20 1 C'",
"msgRecordType": "Dead"
}
− CrossBowArrow Lv60 1.Item CrossBowArrow Lv60 1 C'",
"msgRecordType": "Dead"
}
− Head HTB 2 1 0
− Jian Lv10 3.Item Weapon Jian Lv10 3 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
− LArmor Armor 20 1
− Leg HTB 2 1 0
− MainHandSword Lv10.Item Weapon MainHandSword Lv10 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
− MainHandSword Lv20.Item Weapon MainHandSword Lv20 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
− TwoHand Data Lv20.Item Weapon TwoHand Data Lv20 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − BrickKiln.StructureBP BrickKiln C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Ceiling.StructureBP Bronze Ceiling C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze CityWall.StructureBP Bronze CityWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Eave.StructureBP Bronze Eave C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Foundation.StructureBP Bronze Foundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze HalfWall.StructureBP Bronze HalfWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze HighDoorFrame.StructureBP Bronze HighDoorFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Railing 02.StructureBP Bronze Railing 02 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Bronze Wall.StructureBP Bronze Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Burner OnCart.StructureBP Burner OnCart C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − CarpenterBench.StructureBP CarpenterBench C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Cart PlayerUse 003.BP Cart PlayerUse 003 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Cart PlayerUse 003.BP Cart PlayerUse 003 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Cart PlayerUse 004.BP Cart PlayerUse 004 C'",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Chariot Collect.Chariot Collect C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Decoration lantern 3.StructureBP Decoration lantern 3 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Earthen LargePillar.StructureBP Earthen LargePillar C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Farm Animal Base Small Fox.StructureBP Farm Animal Base Small Fox C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Lager
🏗 − Stable 1.BP Structure Stable 1 C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Stable 1.BP Structure Stable 1 C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stable 1.BP Structure Stable 1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone BattlementGateFrame.StructureBP Stone BattlementGateFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Ceiling.StructureBP Stone Ceiling C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone CityGateFrame.StructureBP Stone CityGateFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone CityWall.StructureBP Stone CityWall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Foundation.StructureBP Stone Foundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone HalfStair.StructureBP Stone HalfStair C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Stone LargeFoundation.StructureBP Stone LargeFoundation C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone LargePillar.StructureBP Stone LargePillar C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Left-Sloping Wall.StructureBP Stone Left-Sloping Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Railing 02.StructureBP Stone Railing 02 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Wall.StructureBP Stone Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone Window.StructureBP Stone Window C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Stone WindowFrame.StructureBP Stone WindowFrame C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − SuperForge.StructureBP SuperForge C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Turret Move 03.Turret Move 03 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − WoodDummy cage.Structure WoodDummy cage C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − WoodDummy lv1.Structure WoodDummy lv1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − WoodDummy lv2.Structure WoodDummy lv2 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − WoodDummyA lv1.Structure WoodDummyA lv1 C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Wooden CityWallPreventClimb.StructureBP Wooden CityWallPreventClimb C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Wooden LargePillar.StructureBP Wooden LargePillar C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Wooden Left-Sloping Wall.StructureBP Wooden Left-Sloping Wall C'",
"deadType": "Demolish",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
🏗 − Wooden Railing.StructureBP Wooden Railing C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "Dead"
}
🏗 − Wooden Railing.StructureBP Wooden Railing C'",
"deadType": "Decay",
"useWeapon": "None",
"useProjectile": "None",
"msgRecordType": "GuildDead"
}
NPCs -19
Datei -15807.3 KB
2026-06-25 05:17:29
Datei +1.3 KB
2026-06-25 05:00:58
Datei +1.2 KB
2026-06-25 04:33:26
Datei +4.1 KB
2026-06-25 04:00:27
Datei +0.1 KB
2026-06-25 02:59:56
Datei -1.5 KB
2026-06-25 02:43:31
Datei -1845.0 KB
2026-06-25 02:16:00
Datei +1845.0 KB
2026-06-25 01:59:24
Datei +0.3 KB
2026-06-25 01:26:20
Datei +3.6 KB
2026-06-25 00:58:47
Datei +0.4 KB
2026-06-24 23:41:51
Datei -2.5 KB
2026-06-24 22:57:52
Datei +0.4 KB
2026-06-24 22:41:24
Datei +0.1 KB
2026-06-24 22:24:55
Datei -0.4 KB
2026-06-24 22:08:28
Datei -1.1 KB
2026-06-24 21:52:00
Datei +0.4 KB
2026-06-24 21:41:02
Datei +0.3 KB
2026-04-07 13:46:30
▶ Session gestartet
2026-03-21 07:32:02
▶ Session gestartet
2026-03-20 23:07:29
■ Session beendet
2026-03-20 18:20:42
▶ Session gestartet
2026-03-19 20:40:53
■ Session beendet
2026-03-19 19:26:42
▶ Session gestartet
2026-03-18 21:21:32
■ Session beendet
2026-03-18 21:19:37
■ Session beendet
2026-03-18 19:17:27
▶ Session gestartet