MoE Analyser

Server: SABA – LargeTerrain_Central_Main
Sync: 23.05.2026 03:26 | Nächster:
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+ Spieler: Mio + Spieler: Morpheus + Spieler: samuel + Arrow Lv20 1.Item Arrow Lv20 1 C'", "msgRecordType": "Dead" } + Arrow Lv30 1.Item Arrow Lv30 1 C'", "msgRecordType": "Dead" } + Arrow Lv30 1.Item Arrow Lv30 1 C'", "msgRecordType": "GuildDead" } + Breast HTB 2 1 0 + CrossBowArrow Lv20 1.Item CrossBowArrow Lv20 1 C'", "msgRecordType": "Dead" } + CrossBowArrow Lv20 1.Item CrossBowArrow Lv20 1 C'", "msgRecordType": "GuildDead" } + Head HTB 2 1 0 + Jian Lv10 3.Item Weapon Jian Lv10 3 C'", "useProjectile": "None", "msgRecordType": "Dead" } + LArmor Armor 20 1 + Leg HTB 2 1 0 + MainHandSword Lv10.Item Weapon MainHandSword Lv10 C'", "useProjectile": "None", "msgRecordType": "Dead" } + MainHandSword Lv20.Item Weapon MainHandSword Lv20 C'", "useProjectile": "None", "msgRecordType": "Dead" } + MainHandSword Lv20.Item Weapon MainHandSword Lv20 C'", "useProjectile": "None", "msgRecordType": "GuildDead" } + TwoHand Data Lv20.Item Weapon TwoHand Data Lv20 C'", "useProjectile": "None", "msgRecordType": "Dead" } 🏗 + BrickKiln.StructureBP BrickKiln C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Bronze Ceiling.StructureBP Bronze Ceiling C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Bronze CityWall.StructureBP Bronze CityWall C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Bronze Eave.StructureBP Bronze Eave C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Bronze Foundation.StructureBP Bronze Foundation C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Bronze HalfWall.StructureBP Bronze HalfWall C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Bronze HighDoorFrame.StructureBP Bronze HighDoorFrame C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Bronze Railing 02.StructureBP Bronze Railing 02 C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Bronze Wall.StructureBP Bronze Wall C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Burner OnCart.StructureBP Burner OnCart C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Cart PlayerUse 003.BP Cart PlayerUse 003 C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Cart PlayerUse 003.BP Cart PlayerUse 003 C'", "useProjectile": "None", "msgRecordType": "Dead" } 🏗 + Cart PlayerUse 004.BP Cart PlayerUse 004 C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Cart PlayerUse 004.BP Cart PlayerUse 004 C'", "useProjectile": "None", "msgRecordType": "Dead" } 🏗 + Cart PlayerUse 004.BP Cart PlayerUse 004 C'", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Chariot Collect.Chariot Collect C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Decoration lantern 3.StructureBP Decoration lantern 3 C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Earthen LargePillar.StructureBP Earthen LargePillar C'", "deadType": "Decay", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "Dead" } 🏗 + Lager 🏗 + LargeLocker.StructureBP LargeLocker C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Stone BattlementGateFrame.StructureBP Stone BattlementGateFrame C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Stone Ceiling.StructureBP Stone Ceiling C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Stone CityGateFrame.StructureBP Stone CityGateFrame C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Stone CityWall.StructureBP Stone CityWall C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Stone Foundation.StructureBP Stone Foundation C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Stone LargeFoundation.StructureBP Stone LargeFoundation C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Stone LargePillar.StructureBP Stone LargePillar C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Stone Left-Sloping Wall.StructureBP Stone Left-Sloping Wall C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Stone Railing 02.StructureBP Stone Railing 02 C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Stone Wall.StructureBP Stone Wall C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Stone Window.StructureBP Stone Window C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Stone WindowFrame.StructureBP Stone WindowFrame C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + StoneLv2 Wall.StructureBP StoneLv2 Wall C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + SuperForge.StructureBP SuperForge C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Turret Move 03.Turret Move 03 C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + WoodDummy cage.Structure WoodDummy cage C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + WoodDummy lv1.Structure WoodDummy lv1 C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + WoodDummy lv2.Structure WoodDummy lv2 C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + WoodDummyA lv1.Structure WoodDummyA lv1 C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Wooden CityWallPreventClimb.StructureBP Wooden CityWallPreventClimb C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Wooden LargePillar.StructureBP Wooden LargePillar C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Wooden Left-Sloping Wall.StructureBP Wooden Left-Sloping Wall C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 + Wooden Right-Sloping Wall.StructureBP Wooden Right-Sloping Wall C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } NPCs +20 Datei +41340.3 KB
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− Spieler: Mio − Spieler: Morpheus − Spieler: samuel − Arrow Lv20 1.Item Arrow Lv20 1 C'", "msgRecordType": "Dead" } − Arrow Lv30 1.Item Arrow Lv30 1 C'", "msgRecordType": "Dead" } − Arrow Lv30 1.Item Arrow Lv30 1 C'", "msgRecordType": "GuildDead" } − Breast HTB 2 1 0 − CrossBowArrow Lv20 1.Item CrossBowArrow Lv20 1 C'", "msgRecordType": "Dead" } − CrossBowArrow Lv20 1.Item CrossBowArrow Lv20 1 C'", "msgRecordType": "GuildDead" } − Head HTB 2 1 0 − Jian Lv10 3.Item Weapon Jian Lv10 3 C'", "useProjectile": "None", "msgRecordType": "Dead" } − LArmor Armor 20 1 − Leg HTB 2 1 0 − MainHandSword Lv10.Item Weapon MainHandSword Lv10 C'", "useProjectile": "None", "msgRecordType": "Dead" } − MainHandSword Lv20.Item Weapon MainHandSword Lv20 C'", "useProjectile": "None", "msgRecordType": "Dead" } − MainHandSword Lv20.Item Weapon MainHandSword Lv20 C'", "useProjectile": "None", "msgRecordType": "GuildDead" } − TwoHand Data Lv20.Item Weapon TwoHand Data Lv20 C'", "useProjectile": "None", "msgRecordType": "Dead" } 🏗 − BrickKiln.StructureBP BrickKiln C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Bronze Ceiling.StructureBP Bronze Ceiling C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Bronze CityWall.StructureBP Bronze CityWall C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Bronze Eave.StructureBP Bronze Eave C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Bronze Foundation.StructureBP Bronze Foundation C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Bronze HalfWall.StructureBP Bronze HalfWall C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Bronze HighDoorFrame.StructureBP Bronze HighDoorFrame C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Bronze Railing 02.StructureBP Bronze Railing 02 C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Bronze Wall.StructureBP Bronze Wall C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Burner OnCart.StructureBP Burner OnCart C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Cart PlayerUse 003.BP Cart PlayerUse 003 C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Cart PlayerUse 003.BP Cart PlayerUse 003 C'", "useProjectile": "None", "msgRecordType": "Dead" } 🏗 − Cart PlayerUse 004.BP Cart PlayerUse 004 C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Cart PlayerUse 004.BP Cart PlayerUse 004 C'", "useProjectile": "None", "msgRecordType": "Dead" } 🏗 − Cart PlayerUse 004.BP Cart PlayerUse 004 C'", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Chariot Collect.Chariot Collect C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Decoration lantern 3.StructureBP Decoration lantern 3 C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Earthen LargePillar.StructureBP Earthen LargePillar C'", "deadType": "Decay", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "Dead" } 🏗 − Lager 🏗 − LargeLocker.StructureBP LargeLocker C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Stone BattlementGateFrame.StructureBP Stone BattlementGateFrame C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Stone Ceiling.StructureBP Stone Ceiling C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Stone CityGateFrame.StructureBP Stone CityGateFrame C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Stone CityWall.StructureBP Stone CityWall C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Stone Foundation.StructureBP Stone Foundation C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Stone LargeFoundation.StructureBP Stone LargeFoundation C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Stone LargePillar.StructureBP Stone LargePillar C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Stone Left-Sloping Wall.StructureBP Stone Left-Sloping Wall C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Stone Railing 02.StructureBP Stone Railing 02 C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Stone Wall.StructureBP Stone Wall C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Stone Window.StructureBP Stone Window C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Stone WindowFrame.StructureBP Stone WindowFrame C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − StoneLv2 Wall.StructureBP StoneLv2 Wall C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − SuperForge.StructureBP SuperForge C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Turret Move 03.Turret Move 03 C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − WoodDummy cage.Structure WoodDummy cage C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − WoodDummy lv1.Structure WoodDummy lv1 C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − WoodDummy lv2.Structure WoodDummy lv2 C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − WoodDummyA lv1.Structure WoodDummyA lv1 C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Wooden CityWallPreventClimb.StructureBP Wooden CityWallPreventClimb C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Wooden LargePillar.StructureBP Wooden LargePillar C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Wooden Left-Sloping Wall.StructureBP Wooden Left-Sloping Wall C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } 🏗 − Wooden Right-Sloping Wall.StructureBP Wooden Right-Sloping Wall C'", "deadType": "Demolish", "useWeapon": "None", "useProjectile": "None", "msgRecordType": "GuildDead" } NPCs -20 Datei -41340.3 KB
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− StructuresItem Farm Animal Deer 1 🏗 + Cage Animal Datei -17.4 KB
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🏗 + Farm Animal Boar Datei +15.1 KB
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Datei +74.3 KB
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Datei +156.9 KB
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Datei -0.3 KB
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Datei +0.3 KB
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▶ Session gestartet
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▶ Session gestartet
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■ Session beendet
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▶ Session gestartet
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■ Session beendet
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▶ Session gestartet
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■ Session beendet
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■ Session beendet
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▶ Session gestartet